7 Days to Die | Chaos Gamer - Community
Vanilla Server:     green_led.png  Schlachtbank | 0/64       Mod Server:    green_led.png  EyeofTerror.6k | 0/64

PvE Server-Start: 22.05.2020   Mod Server-Start: 14.06.2020  

News:


02.07.2020


Alpha 19 B-157 Experimental ist raus!



ZITAT:


"Alpha 19 is not compatible with previous Alpha worlds or save game data. New Pregen-Maps have been created and can be used. We also advises you to delete you 7 Days save Game data folder before playing."



QUELLE: Official-Release-Notes



Aufen Server wird es erst die "A19" geben wenn die "Stable" Version rausgekommen ist.

MfG Serverleitung


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7D2D Darkness Falls Mod-Server



Ihr möchtet "7 Days To Die" mit einer Modifikation spielen ?
Dann seid hier genau richtig. Wir bieten euch die "Darkness Falls" Mod an.





Map



"Darkness Falls" Server-Einstellungen

GameDifficulty:

2

XPMultiplier:

100

DayNightLength:

360

DayLightLength:

20

DropOnDeath:

3 (backpack only)

MaxSpawnedZombies:

100

MaxSpawnedAnimals:

80

EnemySpawnMode:

true (An)

EnemyDifficulty:

0 (0 = Normal, 1 = Feral)

ZombieMove:

0 (walk)

ZombieMoveNight:

3 (run)

ZombieFeralMove:

3 (run)

ZombieBMMove:

3.0 (run)

BloodMoonFrequency:

14 (ingame tage)

BloodMoonRange:

0

BloodMoonWarning:

8

BloodMoonEnemyCount:

8

LootAbundance:

100

LootRespawnDays:

7

AirDropFrequency:

24

AirDropMarker

true (An)

PlayerKillingMode:

0 (0 = No Killing, 1 = Kill Allies Only, 2 = Kill Strangers Only, 3 = Kill Everyone)

LandClaimCount:

4 (Maximum allowed land claims per player.)

LandClaimSize:

41 (Size in blocks that is protected by a keystone)

LandClaimDeadZone:

30 (Keystones must be this many blocks apart)

BedrollDeadZoneSize:

15 (no zombies will spawn inside this area)

BedrollExpiryTime:

45( Number of days a bedroll stays active after owner was last online )

BlockDamagePlayer:

100 (How much damage do players to blocks)